---
description: Classify items
---

# Item Tiers

## information

The tier is Identify item rarity, and according to different rarity item has display different glow and tier name, in the future we will let items with different rarity have different bonuses, like Legendary have damage add double the attack



![Rare tier](https://346409645-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MfCOFOaKjfZfQmicNaF%2F-MfCz4Y_O3yM-_PINuv6%2F-MfCz8e55O0NELktcbzu%2FItem-tier.png?alt=media\&token=0d33e0fd-6f01-4fb5-88ba-29b8409a7aee)

![Comon tier](https://346409645-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MfCOFOaKjfZfQmicNaF%2F-MfCz4Y_O3yM-_PINuv6%2F-MfCzDY8rO5DcBpMA2jL%2FItem-tier2.png?alt=media\&token=05673416-4575-4bdb-95b4-980558630a6f)

## Configuration

```
#-----=====[ Item Tier ]=====-----#
#Basic Tier has Common 、 General 、 Rare 、 Legendary
#And you can add any you want tier
#-----=====[ Setting ]=====-----#
Common:
#Name is used to display in the item lore.
  Name: "&aComon"
#Display Item name when item in ground
  Display: true
#Item Glow when item in ground
  Item-Glow: true
#Item Glow color, if you use Light and shadow, you  may be cna't see glowing 
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html
  Color: "GREEN"
General:
  Name: "&eGeneral"
  Display: true
  Item-Glow: true
  Color: "YELLOW"
Rare:
  Name: "&9Rare"
  Display: true
  Item-Glow: true
  Color: "DARK_PURPLE"
Legendary:
  Name: "&6Legendary"
  Display: true
  Item-Glow: true
  Color: "GOLD"
     
```
